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I played Skyrim when it first came out, I know I got the Special Edition now and I was wanting to play this and try to get these mods to work as I didnt use any the 1st time through.
#Nexus mods skyrim special edition mod#
"If you have a huge modlist with tons of graphics, new quests, gameplay mechanics mods it is best to not add AE content," says DuxteR7. Suggested Mods - posted in Skyrim Special Edition Mod Talk: If this isnt the place to post this please move it to where it should go but I just wanted to get some recommendations on the thousands of mods on here.
![nexus mods skyrim special edition nexus mods skyrim special edition](https://staticdelivery.nexusmods.com/images/1704/48713343-1528233961.png)
This Reddit post by DuxteR7 says by replacing executables and a dll from a backed-up version of 1.5.97 they were able to play the downgraded version of Skyrim with some of the new Creation Club features, like fishing, the horse armor, and one of the new quests added in Skyrim AE, right along side mods like SSE Engine Fixes (which hasn't yet been updated to work with the AE).Īs reported in the thread, there are still mods that aren't compatible with some of the Creation Club content. Lux Via is reworking main roads while still focusing on lighting, adding consistent light sources between towns and villages, improving or reworking from scratch many bridges, crossroads and adding a lot of points of interest to make roads a bit more interesting. Would Skyrim mods on Nexus be compatible with the Special Edition Also, where should I download the mods from, Bethesda or Nexus Finally, is it possible to have some mods from Nexus and some from Bethesda running at the same time Thanks.
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Meanwhile, there are others working on not just downgrading to version 1.5.97, but also keeping the new paid-for Creation Club features and quests intact at the same time. Skyrim Special Edition Nexus - Mods and Community.